Gorilla Skeleton Rigged is a 3D model of the bone structure of a gorilla's skeleton which is similar to that of other primates, including humans.
Gorillas have a large and robust skull that is designed to support their powerful jaw muscles. The skull also has large brow ridges and a sagittal crest, which is a ridge of bone that runs along the top of the skull. These features provide additional support for the gorilla's powerful chewing muscles. Gorillas also have long, muscular arms that are designed for climbing and brachiating (swinging from tree to tree). Their shoulder blades are broad and positioned at an angle that allows for greater mobility of the arms. The hands and feet of gorillas are also adapted for climbing. They have long fingers and toes with opposable thumbs, which allow them to grasp and manipulate objects. Their feet have opposable big toes that can be used for grasping and are flat and broad to provide stability while walking on the ground. The bone structure of a gorilla is well-suited for their arboreal lifestyle, powerful physical capabilities, and unique social behaviors. Gorillas have a relatively short and thick neck, which supports their large, heavy head. They also have a barrel-shaped chest and a strong, muscular back that allows them to support their weight while moving on all fours.
For animal anatomy, biology, veterinary education, horror books, Halloween party props, horror films, zoology, and veterinary science promotional projects.
Gorilla Skeleton Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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Textures Formats:
- 3 png (2048X2048)
- 3 png (4096X4096)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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