RIM 174 Standard Extended Range Active Missile a Standard Missile 6 US Navy defense rocket weapon a high speed anti-ship missile that is capable of performing terminal phase ballistic missile defense.
The SM-6 Standard Extended Range Active Missile (ERAM) Standard Missile 6 a high speed military missile with the special airframe, active radar homing seeker, a two-stage missile construction design with a booster stage and a second stage.
Standard Missile 6 (RIM-174 Standard ERAM, RIM-174 Standard Extended Range Active Missile (ERAM), or Standard Missile 6 (SM-6) ) is a United States military missile that is designed and manufactured for the US Navy. It used for extended range anti-air warfare (ER-AAW) purposes against fixed and rotary-wing military aircrafts, unmanned aerial vehicles, anti-ship cruise missiles, and terminal ballistic missiles air protection, and for anti-ship missile defense.
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RIM 174 Standard Extended Range Active Missile for 3D Print is a high-quality 3D model, ready to be used for 3D printing projects. The model's geometry is solid, allowing the forms and details to be replicated excellently in a 3D print. The product renders were created in 3Ds Max with V-Ray to demonstrate how the model may look with materials applied. The renders have no post-processing!
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Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
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File Formats:
- STL (Stereolithography)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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