Rescue Figure Eight Belay Anderson is a three-dimensional model of figure 8 (eight) belay device which is a piece of metal in the shape of an 8 with one large end and one small end.
The Figure 8 climbing tool is a crucial descender gear used in rock climbing and rappelling activities. Resembling the numeral "8," it features two slots for the rope to pass through, providing friction and control during descent. Its design allows for smooth and controlled rappelling, making it a popular choice among climbers for its simplicity and reliability.
For climbing sports, extreme sports, obstacle course racing sport, extreme tourism, rope rescue, gear for rigging, sport accessories, sports equipment, mountain sports, adventure tours, water rescue, industrial rope access, climbing hardware, rescue equipment, metal rescue devices, mountaineering equipment, and mountaineering sports promotional projects.
Rescue Figure Eight Belay Anderson for 3D Print is a high-quality 3D model, ready to be used for 3D printing projects. The model's geometry is solid, allowing the forms and details to be replicated excellently in a 3D print. The product renders were created in 3Ds Max with V-Ray to demonstrate how the model may look with materials applied. The renders have no post-processing!
Hope you like it!
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Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
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File Formats:
- STL (Stereolithography)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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