Peresvet Smart Weapon Laser Complex Rigged is a 3d model of laser defense turret developed by Russia's military that uses high-energy lasers to destroy targets such as drones and missiles.
It is mounted on military vehicles and can be operated remotely or manually. The Peresvet system is designed to provide rapid response times and high accuracy in order to effectively neutralize threats.
For modern air defense systems, surface launched anti-aircraft rockets, modern anti-aircraft weapons, military army heavy equipment, simulation video games, and computer games design.
Peresvet Smart Weapon Laser Complex Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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Textures Formats:
- 10 png (4096x4096)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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