3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle
3D Dragon Teeth Tank Obstacle

Dragon Teeth Tank Obstacle

$19
Other Variants

Description

Dragon Teeth Tank Obstacle an concrete anti tank obstacle element of special military line of posts or pegs fortifications which are fixed into the ground to deter tank vehicles access. A tank obstacle concrete device that is used to block roads with intention to impede the enemy movement. Dragon's teeth square-pyramidal concrete anti tank fortifications designed to impede the movement of mechanised infantry and tanks. For military security constructions, World War II history, anti-tank field defenses, history of anti-tank defenses, history of military fortifications, history of military fortifications, war equipment, military fortifications, border fortifications, and anti-tank defenses educational projects. Dragon Teeth Tank Obstacle is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2020 and rendered with V-Ray. Renders have no postprocessing! Hope you like it! ***** Features: - High quality polygonal model, has real dimensions. Easy to merge into your scene. - Units: cm - The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.) - All the objects come with complete UVs All textures and materials are included and mapped. (All colors can be easily modified.) - All objects are logically named and grouped for ease of objects selection and scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene. - No special plugin needed to open scene. - PBR Materials ***** File Formats: - 3ds Max - Cinema 4D - Maya - Blender - OBJ, 3DS, FBX ***** Textures Formats: - 1.png (12094x12094) - 4.png (4096x4096) - 1.tif (4096x4096) ***** 3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing. We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world. Buy 3D models from professionals! Also check out our other models, just click on our user name to see complete gallery. (c) 3d_molier International - 2025

Categories

Tags

Formats
Native 3ds Max 2014 | V-Ray 3.6
3ds Max 2014 | Corona
3ds Max 2014 | Default Scanline
3ds Max 2014 | Mental Ray
Cinema 4D R17 | Default Scanline
Cinema 4D R17 | V-Ray for Cinema 4D 3.4
Maya 2016 | Maya Hardware
Maya 2016 | V-Ray 3.10
Maya 2016 | Redshift
3D Studio
Blender 2.8 | Eevee Renderer
FBX
OBJ
Modo 10.2
Specifications
Publish Date:August 13, 2020
Product Ref:dragon-teeth-tank-obstacle
Polygons:42
Vertices:40
Polygonal Quads/Tris Geometry:
Textures:
Materials:
UV Mapped:
Non-overlapping Unwrapped UVs:
Have questions? Contact us now.
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We make fully-custom models, based on your specific requirements and within a fraction of a budget usually laid out for this type of work.
Modification Work
We can tweak any model you find in our library for the needs of your specific project.

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