Dark Green MIM23 HAWK Rigged is a 3d model of medium-range surface-to-air missile system designed to intercept and destroy enemy aircraft and missiles
It was developed by the United States in the 1960s and has been used by many countries around the world. The system consists of a launcher vehicle, a radar system, and a control station. The missile itself is guided by radar and can reach speeds of up to Mach 2.5. It is considered to be an effective air defense system for its range and mobility.
For simulation video games, computer games, surface-to-air missile systems, surface launched rockets, rocket artillery, military rocket launchers, all-weather missile systems, over-the-horizon missile systems, rocket launch missiles design, advertising and promotional projects.
Dark Green MIM23 HAWK Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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Textures Formats:
- 16 png (4096x4096)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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Also check out our other models, just click on our user name to see complete gallery.
(c) 3d_molier International - 2025