Bardwell and McAllister 1930s Hollywood Movie Light is Off is a 3d model of type of lighting fixture specifically designed for use in the film industry during the 1930s.
These lights were popular for their ability to produce soft, diffused lighting that was flattering to actors and actresses on screen. They were often used to create a glamorous and cinematic look in movies from this era.
For lighting film equipment, light tripod stands, cinematography art, lighting accessories, light devices, video equipment, photograph tools, spotlight holders, and television studio works promotional projects.
Bardwell and McAllister 1930s Hollywood Movie Light is Off is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2020 and rendered with V-Ray. Renders have no postprocessing!
Also there are original texture files with all layers. PSD format in particular archive.
Hope you like it!
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Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVs
All textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
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File Formats:
- 3ds Max
- Cinema 4D
- Maya
- Blender
- OBJ, 3DS, FBX
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Textures Formats:
- 6 png (4096x4096)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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Also check out our other models, just click on our user name to see complete gallery.
(c) 3d_molier International - 2025