Bionic Arm Deka Rigged for Maya
$79Royalty Free License - All Extended Uses
Native
- 3ds Max 2012 / V-Ray 2.3
Non-native
- 3ds Max 2012 / Default Scanline
Description
Bionic Arm Deka Rigged for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects.
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.
Renders have no postprocessing.
Features
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary—just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
Product ID: a9YT38jNoF
Published: May 17, 2023
Geometry: Polygonal Quads/Tris
Polygons: 50852
Vertices: 26906
Textures: Yes
Materials: Yes
Rigged: Yes
Animated: No
UV Mapped: Yes
Unwrapped UVs: Yes, non-overlapping
File formats
- 3ds Max 2012 V-Ray and standard materials scenes
Textures formats
- 6png(4096x4096)
Tags
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